Shadow Fields: New spectrum game 128k - Test 7
I’m still working on the game.
I’ve made a bunch of code optimizations that aren’t visible, and on top of that I’ve added:
Support for power-ups
Functional scorer (you can see the points and the available weapon)
As for the game engine, there’s not much left: fine-tuning collision handling, adding some animation to the ship (although Zynaps doesn’t have any and nobody seems to care… 😄), and levels management.
After that, I still need to work on the menu part, but that’s not part of the engine—it’ll be the last thing.
A link to the latest test:
See you later!
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